Batman Vs Superman Games 2 Player

Batman Vs Superman Games 2 Player

May 02 2021

Batman Vs Superman Games 2 Player

Vs. System
Cover of X-Men vs. the Brotherhood,
one of the 'Vs. System' titles published
Designer(s)Matt Hyra, Mike Hummel, Edward Fear, Danny Mandel
Publisher(s)Upper Deck
Publication dateApril 2004; 16 years ago
Players2 1
Setup time< 5 minutes
Playing time< 30 minutes
Skill(s) requiredCard playing
Simple math
Deck optimization
Planning
Deception
1 Some casual rules allow more players.

Vs. System (short for Versus System), also written as VS System and abbreviated as VS, is a collectible card game designed by Upper Deck Entertainment (UDE).[1] In the game, players build and play a deck of Vs. System cards in an attempt to win a game against their opponent. It was first published in 2004 and is set in the superhero genre. The game was discontinued by Upper Deck Entertainment in January 2009.[2]

UDE announced at the 2014 Gen Con Indianapolis that they would be letting convention-goers playtest a subset of Marvel Origins reprinted as 'Vs. System Living Card Game'.[3] UDE then relaunched Vs. System at the 2015 Gen Con Indianapolis in its updated 2PCG format, switching from the traditional, partially-randomized card distribution model of most CCGs to a non-random, fixed-distribution model.

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  1. After serving as an executive producer alongside Thomas on Zack Snyder's Batman v Superman: Dawn of Justice (2016) and Justice League (2017), Nolan returned to directing with Dunkirk (2017). Based on his own original screenplay and co-produced with Thomas, the story is set amid World War II and the evacuation of Allied soldiers from the beaches.
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Superheroic setting[edit]

The sets of the Vs. System are based on the superheroic settings of Marvel and DC Comics, with the exception of a smaller set called the Hellboy Essential Collection. For the most part expansion sets alternated release between Marvel-based sets and DC Comics based sets with new sets every three to six months. All sets are interchangeable and compatible with each other and share the same card back. This allows players to mix characters fighting against or with each other.

Card art, characters, and gameplay concepts are inspired by their comic book appearances with the designers using what they describe as 'top-down design', meaning they make every attempt to develop a character's card mechanics in keeping with how the character is represented in comic books.[4]Well known artists that have contributed card art include Alex Ross, John Van Fleet, Alex Garner, Jim Lee, Rachel Dodson, and Bill Sienkiewicz.

Gameplay[edit]

The Vs. System attempts to emulate epic superhero battles. Each player starts the game with 50 'endurance points'. If a player has zero or negative endurance at the end of the Recovery Phase, he or she is knocked out of the game. The Vs. System Comprehensive Rules has an in-depth explanation of every aspect of the game and is official for use in tournament judging.

Types of cards[edit]

Cardback design

There are four types of cards in the Vs. System, with color-coded frames: Character (usually red, but black for 'concealed' characters), Equipment (gray), Location (green), and Plot Twist (blue). All four types of cards share a common layout.

Phases of gameplay[edit]

  • Draw Phase: Each player simultaneously draws two cards from their deck.
  • Build Phase: Starting with the player holding the initiative, and going clockwise, each player completes the following steps:
    • Resource Step: You may place one card face down into the resource row.
    • Recruit Step: Spend resource points to recruit characters and/or equipment. Resource points are determined at the beginning of the Recruit step by how many cards a player has in his or her resource row.
    • Formation Step: Rearrange your characters between your front and support rows. You may also transfer 'Transferable' equipment during this step.
After the player with the initiative completes their steps within the Build Phase, each other player completes theirs in turn. Once each player finishes, the Build Phase ends and the Combat Phase begins.
  • Combat Phase: Starting with the player holding the initiative, each player has an 'Attack Step' where they may declare attacks with the characters they control against their opponent's characters, or directly against an opposing player if they don't control any non-stunned visible characters. The player with the initiative attacks with all legal attackers, or until they wish to pass. Repeat this Attack Step for each player, going clockwise, from the player with the initiative. Once each person has completed their Attack Step, the Combat Phase ends and the Recovery Phase begins
  • Recovery Phase: At the end of the recovery phase, during the 'wrap-up' portion, each player compares endurance totals, and all players with 0 or less endurance lose the game. If this would leave no players still in the game, the player with the highest endurance total wins the game. Then all players may simultaneously recover one stunned character, KO all remaining stunned characters, and ready all objects (characters, locations, equipment) they control. Once these steps are performed, the initiative passes clockwise to the next player, the Recovery Phase ends, and the next turn commences with the Draw Phase.

Variant rules[edit]

  • Grand Melee: A regular game of Vs. System for any number of players. Last man standing wins.
  • Team Alliance: A 2-on-2 game of Vs. System. Teammates sit across from each other. Plays just like grand melee, but teammates share an endurance total of 100 and cannot attack each other. Play until only one team is left.
  • Two-Headed Mutant: A 2-on-2 game of Vs. System. Teammates sit next to each other across from their opponents. Each team begins the game with 100 endurance. This game variant can be played with any number of people on either team, as long as the teams are even numbered. 50 endurance is added onto the total endurance score for each person on a team. Therefore, a Three-Headed Mutant would see a game with 150 endurance.

Card sets[edit]

All cards are marked in the lower left with an expansion code or set code, a three-letter code identifying the set in which the card was published. The first letter of the set code indicates the setting (D for DC Comics and M for Marvel Comics), except for the Essential Collection set, which starts with the letter E.

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Most Vs. System cards are released in expansion sets, of which there were a total of 18. The first 14 expansion sets all had either 165 or 220 cards, but starting with Marvel Legends, which had 273 cards, the size of expansion sets grew larger, peaking at 330 cards of the Marvel Universe set. Marvel Legends also debuted a card face layout redesign.

The game was also periodically supplemented by the release of starter deck sets, of which there were a total of 6. The starter deck sets each contained two playable 40 card mini-decks. They pitted two teams against each other, typically a 'hero' team versus a 'villain' team. The first 3 (X-Men vs. the Brotherhood, Spider-Man vs. Doc Ock, and Batman vs. the Joker) drew all their cards from other expansion sets. However, the last 3 (Batman, Fantastic Four, and X-Men) contained new cards not in expansions sets. Each of the last 3 starter sets also were published to coincide with an associated film also released that year (Batman Begins, Fantastic Four, and X-Men: The Last Stand, respectively). UDE had originally planned to release a 7th starter set, for Superman (to coincide with the 2006 Superman Returns movie), but that set ended up being cancelled and never released.

Additionally, UDE planned an Essential Collections line geared towards introducing characters from outside the Marvel and DC Universes. However, only one such set ever ended up being released, the Hellboy Essential Collection. It contained two pre-constructed 60-card decks, a comprehensive rule book, and a number of other extras. Like the starter decks, the Hellboy Essential Collection is tournament-legal.[5]

UDE also planned a Giant-Size line. However, the only set ever published in the line was The Coming of Galactus, a set geared toward multiplayer play in which multiple players would be pitted against a single powerful player taking on the role of Galactus. All cards in the set were legal for tournament play, with the exception of an oversized Galactus card and 'Planet' cards.

Finally, there were exclusive sets, consisting of promotional cards associated with a particular expansion set released through venues such as conventions and tournaments. The exclusives sets are listed here rather than in the table below. The 5 exclusive sets (with set codes in parentheses) were:

  • associated with Marvel Legends: Age of Apocalypse (MAA) and Marvel Exclusives (MEX)
  • associated with DC Legends: DC Exclusives (DCX)
  • associated with Marvel Universe: Marvel Equipment (MEQ) and Marvel Ultimates (MUL)

The following table lists all non-exclusive sets in chronological order of release:

Release order (expansion sets only)Set nameSet codeSettingSet typeDateFeatured teamsTeams introducedSize (number of cards)New mechanics and notable features
1Marvel OriginsMORMarvel Comicsexpansion setApril 2004X-Men
Brotherhood
Doom
Fantastic Four
Sentinels
X-Men
Brotherhood
Doom
Fantastic Four
Sentinels
Skrull
Negative Zone
220First set
N/AX-Men vs. the Brotherhood Starter DeckMOR (same as for Marvel Origins)Marvel Comicsstarter setApril 2004X-Men
Brotherhood
none80 total, all reprintsAll cards are drawn from the Marvel Origins expansion set
N/ASpider-Man vs. Doc Ock Starter DeckMSM (same as for Web of Spider-Man)Marvel Comicsstarter setJune 2004Spider-Friends
Sinister Syndicate
Spider-Friends
Sinister Syndicate
80 total, all reprintsAll cards are drawn from the Web of Spider-Man expansion set, released a few months later
2DC OriginsDORDC Comicsexpansion setJuly 2004Gotham Knights
Arkham Inmates
League of Assassins
Teen Titans
Gotham Knights
Arkham Inmates
League of Assassins
Teen Titans
Fearsome Five
Deathstroke
165Boost
Loyalty
Transferable
N/ABatman vs. the Joker Starter SetDOR (same as for DC Origins)DC Comicsstarter setJuly 2004Gotham Knights
Arkham Inmates
none80 total, all reprintsAll cards are drawn from the DC Origins expansion set
3Web of Spider-ManMSMMarvel Comicsexpansion setSeptember 2004Spider-Friends
Sinister Syndicate
Spider-Friends
Sinister Syndicate
165Evasion
4Superman, Man of SteelDSMDC Comicsexpansion setNovember 2004Team Superman
New Gods
Revenge Squad
Darkseid's Elite
Team Superman
New Gods
Revenge Squad
Darkseid's Elite
165Cosmic
Invulnerability
5Marvel KnightsMMKMarvel Comicsexpansion setFebruary 2005Marvel Knights
Crime Lords
Underworld
X-Statix
Marvel Knights
Crime Lords
Underworld
X-Statix
220Concealed
Dual-Loyalty
Hidden area
First reprint: Marvel Team-Up
6Green Lantern CorpsDGLDC Comicsexpansion setMay 2005Green Lantern
Emerald Enemies
Anti-Matter
Manhunters
Green Lantern
Emerald Enemies
Anti-Matter
Manhunters
220Concealed-Optional
Willpower
Non-character cards ('Construct')
N/ABatman Starter DeckDBMDC Comicsstarter setJune 2005Gotham Knights
League of Assassins
none80 total, 28 non-reprintSome cards are drawn from the DC Origins expansion set; others are new
Released to coincide with Batman Begins, the 2005 Batman film
N/AFantastic Four Starter DeckMFFMarvel Comicsstarter setJune 2005Fantastic Four
Doom
none80 total, 28 non-reprintSome cards are drawn from the Marvel Origins set; others are new
released to coincide with Fantastic Four, the 2005 Fantastic Four film
7The AvengersMAVMarvel Comicsexpansion setAugust 2005Avengers
Masters of Evil
Kang Council
Thunderbolts
Squadron Supreme
Avengers
Masters of Evil
Kang Council
Thunderbolts
Squadron Supreme
220Leader
Reservist
Non-character cards ('Team-Up')
8Justice League of AmericaDJLDC Comicsexpansion setNovember 2005Justice League of America
Justice League International
Injustice Gang
Secret Society
Justice League of America
Justice League International
Injustice Gang
Secret Society
220Ally
Dual team affiliations[6]
9X-MenMXMMarvel Comicsexpansion setFebruary 2006X-Men
Brotherhood
Morlocks
Hellfire Club
Morlocks
Hellfire Club
220Mutant Traits (Physical, Mental, and Energy)
N/AX-Men Starter DeckMXSMarvel Comicsstarter setFebruary 2006X-Men
Brotherhood
none80 total, 32 non-reprintSome cards are drawn from The X-Men expansion set; others are new
released to coincide with X-Men: The Last Stand, the 2006 X-Men film
10Infinite CrisisDCRDC Comicsexpansion setApril 2006JSA
Shadowpact
Villains United
Checkmate
JSA
Shadowpact
Villains United
Checkmate
Secret Six
Crisis
220Vengeance
Backup
Loyalty-Reveal
Identity concept expanded
Non-character cards ('Magic')
'Champion' characters
11Heralds of GalactusMHGMarvel Comicsexpansion setSeptember 2006Heralds of Galactus
Inhumans
Kree
Doom
Skrull
Heralds of Galactus
Inhumans
Kree
Infinity Watch
220Press
Terraform
Cosmic-Surge
12Legion of Super-HeroesDLSDC Comicsexpansion setDecember 2006Legionnaires
Future Foes
Teen Titans
Darkseid's Elite
Legionnaires
Future Foes
220Substitute
Alternate use of Cosmic
13Marvel Team-UpMTUMarvel Comicsexpansion setFebruary 2007Spider-Friends
Sinister Syndicate
Underworld
Marvel Defenders
Wild Pack
Marvel Defenders
Wild Pack
220Dual Loyalty
Alternate use of Boost
Paying attack or defense
N/AHellboy Essential CollectionEHBHellboyEssential CollectionFebruary 2007B.P.R.D.
Thule Society
B.P.R.D.
Thule Society
55First and only set not set in Marvel or DC Universe
14World's FinestDWFDC Comicsexpansion setJuly 2007Team Superman
Gotham Knights
Revenge Squad
Arkham Inmates
Outsiders
Birds of Prey
Outsiders
Birds of Prey
220Insanity
15Marvel LegendsMVLMarvel Comicsexpansion setAugust 2007X-Men
Brotherhood
Marvel Knights
Fantastic Four
Doom
Shi'ar
Shi'ar273New card layout
Concealed and Concealed-Optional changed from keywords to symbols
team symbols added
'Legendary Character' concept
Minor rule changes and clarifications
Vast number of game mechanics temporarily abandoned to make the game easier for newer players
N/AThe Coming of GalactusMCGMarvel ComicsGiant-Size setNovember 2007Heralds of Galactusnone42For multiplayer play, pitting multiple players against a single player taking on the role of Galactus
16DC Comics LegendsDCLDC Comicsexpansion setDecember 2007JLA
Teen Titans
Injustice Gang
Secret Society
League of Assassins
Doom Patrol
Doom Patrol273Return of Reservist
Return of Concealed-Optional characters
Return of dual affiliations
Secret Society and Villains United teams combined into one team
17Marvel UniverseMUNMarvel Comicsexpansion setJune 2008Avengers
Thunderbolts
SHIELD
Crime lords
Warbound
Negative Zone
Alpha Flight
Infinity Watch
SHIELD
Warbound
Alpha Flight
Asgardians
Atlantis
Invaders
Nextwave
Phalanx
United Front
Nova Corps
Weapon X
330Rally
Return of Boost (including Boost on non-character cards)
Return of Leader
Return of Terraform
Return of Substitute
Return of Evasion
Return of Cosmic
Return of Invulnerability
18Marvel EvolutionMEVMarvel Comicsexpansion setNovember 2008X-Factor
Exiles
X-Force
Marauders
Weapon X
X-Factor
Exiles
X-Force
Marauders
Starjammers
Runaways
Purifiers
275Shift
Energize
Hunter

Organized Play[edit]

In tournament play, there are three common formats:

  • Modern Age format draws a card pool from the last two released sets from both brands (i.e., the last two Marvel sets and the last two DC Comics sets).
  • Silver Age format draws a card pool from the last four released sets from both brands (i.e, the last four released sets from Marvel Comics and the last four released sets from DC Comics).
  • Golden Age format draws from a card pool of all legally playable cards.
Player

Upper Deck Entertainment planned the year-round professional $1 million Organized Play Pro Circuit prior to the release of the game.

Notable players in UDE Organized Play[edit]

The following is a listing of players who have won more than one 10K event or have won a Pro Circuit event.

  • William Hodack, 2004 Origins $10K Champion, June 26, 2004
  • Marshall James, 2004 Philadelphia $10k Champion, July 10, 2004
  • Jeremy Tucker, 2004 $10K Champion, Wizard World Chicago
  • Brian Kibler, first-ever Pro Circuit Champion, Gen Con Indy, August 22, 2004[7]
  • Robert Leander, $10K Wizard WorldTexas Champion, November 6, 2004, $10K New Jersey Champion, January 15, 2005; first Vs. System player to win multiple $10K events
  • Ryan Jones, Pro Circuit Los Angeles Champion, December 3, 2004
  • Hans Joachim Höh (Hans served a 3-year ban for cheating in the top 8 of a Pro Circuit), $10K Hannover Champion, February 5, 2005, $10K Bologna Champion, February 20, 2005, $10K Bremen Champion, December 3, 2005
  • Dean Sohlne, $10K London Champion, March 21, 2005, $10K Amsterdam Champion, April 9, 2005.
  • Michael Jacob, $10K Chicago Champion, April 2, 2005, $10K Toronto Champion, August 27, 2005, $10K Orlando Champion, October 15, 2005
  • Ian Vincent, Pro Circuit San Francisco Champion
  • Trey Kelly, Pro Circuit New York Champion
  • Anthony Calabrese, Pro Circuit Indianapolis 2006 Champion
  • Adam Horvath, Pro Circuit Amsterdam Champion, April 7, 2005
  • Adam Bernstein, Pro Circuit New York Champion, May 26, 2005
  • Adam Prosak, $10K San Diego Champion, July 15, 2005, $10K Atlanta Champion, September 4, 2005 Pro Circuit Los Angeles November 17, 2006
  • Kakarot Turker, $10K Sydney Champion, December 1, 2006, 6 consecutive 10K top 8s
  • Darryn Ying, $10K Melbourne Champion, October 20, 2006,
  • Vidianto Wijaya, Pro Circuit Atlanta Champion, March 24, 2006; as of August 13, 2006, has a record five Pro Circuit top eight finishes and has won over $100,000
  • Kyle Dembinski, Pro Circuit Sydney 2007 winner
  • John Hammond, $10K Indy 2007 Champion - Bring Your Own Set format [8]
  • Brian Eugenio, 1st Vs. Worlds Champion 2008
  • Robert Rietze, Gen Con Indy 2008 1st Place
  • Alexander Antonias, Brisbane and Adelaide 10k champion

Banned list[edit]

As with most TCGs, the ever-increasing card pool leads to more and more combinations and possibilities. While this is generally considered to be a positive factor, sometimes these combinations bring a degeneracy that is unhealthy for tournament play and the long term health of the game. When this occurs, organized play intervenes and the offending cards are usually banned. The first card to be banned was 'Overload' banned because of its synergy with various attackpumps. Used in tandem, players were able to stun their opponent's board at minimal cost. UDE later released a fixed—playable but unremarkable—version of the card called System Failure, released in MAV.[9]

Unlike most CCGs which have banned lists unique to various formats, UDE has chosen to have one universal all-encompassing banned list.

Video game[edit]

Batman V Superman

A video game based on the Vs. System was released on February 27, 2007 for the PC, PSP and Nintendo DS. It was developed by Vicious Cycle Software and published by Konami. The game has been named as the Marvel Trading Card game and only includes cards from Marvel Origins and Marvel-based expansions up to the Avengers set.

Awards[edit]

In 2004, Vs. System won the Gamers' Choice Award and was also nominated for Best Collectible Card Game or Expansion both from Origins Awards.[10] In 2005 it received the Game of the Year award from InQuest Gamer.[citation needed]

References[edit]

  1. ^Kaufeld, John; Smith, Jeremy (2006). Trading Card Games For Dummies. For Dummies. John Wiley & Sons. ISBN0470044071.
  2. ^http://entertainment.upperdeck.com/vs/en/news/article.aspx?aid=5166Archived February 1, 2009, at the Wayback Machine
  3. ^'Twitter'. mobile.twitter.com.
  4. ^Mandel, Danny (2004-05-07). 'Design Vs. Development: Top-Down Design'. Metagame.com. Archived from the original on 2007-06-18. Retrieved 2006-08-22.External link in work= (help)
  5. ^'Hellboy Comes to Vs. System!'. Metagame.com. 2006-05-09. Archived from the original on 2007-08-29. Retrieved 2006-08-22.External link in work= (help)
  6. ^Hyra, Matt (2005-10-13). 'Justice League of America Preview: Superman, Avatar of Peace'. Metagame.com. Archived from the original on 2005-12-26. Retrieved 2006-08-22.External link in work= (help)
  7. ^'Atlanta Native Brian Kibler Crowned Champion in Upper Deck Entertainment Super Heroes Trading Card Game Pro Circuit Tournament'. Business Wire. August 26, 2004.
  8. ^http://vs.tcgplayer.com/db/article.asp?id=2397
  9. ^Humpherys, Dave (2004-06-14). 'Unexpected Developments: Time For a Change or Two'. Metagame.com. Archived from the original on 2007-05-15. Retrieved 2006-09-08.
  10. ^'Origins Award Winners (2004)'. Academy of Adventure Gaming Arts & Design. Archived from the original on June 3, 2008. Retrieved 2007-10-17.

External links[edit]

  • ccgdb.com card engine: vs system A search engine for Vs cards.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Vs._System&oldid=1001823976'
Clark Kent, one of the last of an extinguished race disguised as an unremarkable human, is forced to reveal his identity when Earth is invaded by an army of survivors who threaten to bring the planet to the brink of destruction. Batman and Superman clash over differing philosophies about what kind of heroism is needed to protect the world, while the public they're defending is becoming increasingly mindful of the damage that superheroes and masked vigilantes cause. However, the duo is soon forced to confront an even greater threat created by nefarious billionaire Lex Luthor. It's been nearly two years since Superman's colossal battle with Zod devastated the city of Metropolis. The loss of life and collateral damage left many feeling angry and helpless, including crime-fighting billionaire Bruce Wayne. Convinced that Superman is now a threat to humanity, Batman embarks on a personal vendetta to end his reign on Earth, while the conniving Lex Luthor launches his own crusade against the Man of Steel. On our website on Brightestgames.com, we offer you an awesome new game about this big dilemma that everyone is captivated by.
With Batman and Superman at war with one another, a new threat quickly arises, putting mankind in greater danger than it's ever known before. Batman vs Superman who will win in such a significant battle of the heroes in the film inspired by the online game, the mighty guardian of Gotham City or Metropolis savior? Mankind faces a new danger as darkness falls on Gotham and Metropolis. A personal vendetta has been made, side between Batman or Superman to set the record straight. Race against time and go the distance. Dodge obstacles, collect power-ups, and battle against your opponent. Also, enjoy other similar marvel avengers games freeand action-packed fighting games with superheroes online here on our website.

Release Date
The first release in May 2016 and updated to WebGL in January 2018

Controls in

Batman Vs Superman Games 2 Player Games

Batman vs Superman
-W, A, S, D, or arrow keys to move, jump.
-Z, X, C to kick, punch, and hit.
Platforms
Web browser, the game will work smoothly in Google Chrome, Mozilla Firefox, Opera, Microsoft Edge, Safari, Sea Monkey, Avast secure, and Avant Browser.

Content rating
Teen, Pegi 12

Batman Vs Superman Games 2 Players

Developer
Batman vs Superman was developed by DanyGames.com. But you can play the game online for free on Brightestgames.com.

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More Information about
Batman vs Superman
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Walkthrough

Video Instruction and Youtube game-play, tips of Batman vs Superman for free on Brightestgames.com.

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